How to use suitable software for this lesson

3D-Studio Max & Geometry

At the end of this section you can build an animation similar to figures which you had seen in the previous pages .In this method of teaching you first learn how to use the software without finding the actions of the keys by random experience in that method It takes time and it is better your creation be done when you learn how to use this software to build something new. To enter 3D-Max choose title "Kinitex" of your  programs' list ,click on this icon you can see four position of viewing (top ,left, front & perspective). You'll draw the shapes on perspective area because it is possible to see shapes in horizontal in 3-Dimentions.

1- Undo When you suddenly find the act  that you had done was wrong you can choose Undo for clear that.                                      2- Redo When you decide to back last action.      3- Select & Move For moving a shapes or doing some acts on it you should select and the white lines around that seen.                                            4-Rotate If you want to rotate a shape first it should be selected by select then rotate by this icon.   5-Restrict to Moving to Left & Right by X axis.                                    6-Restrict to  Moving to Front & Back by Y axis.                                    7-Restrict to   Moving to Up  &  Down by Z axis.

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